完全公平调度器
目录
需要处理的问题?
- 如何确定哪个进程可以运行
- 进程切换发生后,老的进程去了哪里,新的进程如何变化
- PLET实现中,谁负责移动调度实体
1 虚拟时间(vruntime)
static u64 __calc_delta(u64 delta_exec, unsigned long weight, struct load_weight *lw)
{
u64 fact = scale_load_down(weight);
int shift = WMULT_SHIFT;
__update_inv_weight(lw);
if (unlikely(fact >> 32)) {
while (fact >> 32) {
fact >>= 1;
shift--;
}
}
/* hint to use a 32x32->64 mul */
fact = (u64)(u32)fact * lw->inv_weight;
while (fact >> 32) {
fact >>= 1;
shift--;
}
return mul_u64_u32_shr(delta_exec, fact, shift);
}
static inline u64 calc_delta_fair(u64 delta, struct sched_entity *se)
{
if (unlikely(se->load.weight != NICE_0_LOAD))
delta = __calc_delta(delta, NICE_0_LOAD, &se->load);
return delta;
}
最后得到公式
$$ vruntime = \frac{{delta\_exec} \times {nice\_0\_weight} \times {2 ^ {32}}}{weight} $$2 负载追踪(PLET)
struct sched_avg {
/*
* These sums represent an infinite geometric series and so are bound
* above by 1024/(1-y). Thus we only need a u32 to store them for all
* choices of y < 1-2^(-32)*1024.
*/
u32 runnable_avg_sum; // 调度实体在就绪队列
u32 runnable_avg_period; // 调度实体在系统中
u64 last_runnable_update; // 上次更新时间
s64 decay_count; // 衰变计数
unsigned long load_avg_contrib; // 进程平均负载贡献度
};
static __always_inline u64 decay_load(u64 val, u64 n)
{
unsigned int local_n;
if (!n)
return val;
else if (unlikely(n > LOAD_AVG_PERIOD * 63))
return 0;
/* after bounds checking we can collapse to 32-bit */
local_n = n;
/*
* As y^PERIOD = 1/2, we can combine
* y^n = 1/2^(n/PERIOD) * y^(n%PERIOD)
* With a look-up table which covers y^n (n<PERIOD)
*
* To achieve constant time decay_load.
*/
if (unlikely(local_n >= LOAD_AVG_PERIOD)) {
val >>= local_n / LOAD_AVG_PERIOD;
local_n %= LOAD_AVG_PERIOD;
}
val *= runnable_avg_yN_inv[local_n];
/* We don't use SRR here since we always want to round down. */
return val >> 32;
}
static u32 __compute_runnable_contrib(u64 n)
{
u32 contrib = 0;
if (likely(n <= LOAD_AVG_PERIOD))
return runnable_avg_yN_sum[n];
else if (unlikely(n >= LOAD_AVG_MAX_N))
return LOAD_AVG_MAX;
/* Compute \Sum k^n combining precomputed values for k^i, \Sum k^j */
do {
contrib /= 2; /* y^LOAD_AVG_PERIOD = 1/2 */
contrib += runnable_avg_yN_sum[LOAD_AVG_PERIOD];
n -= LOAD_AVG_PERIOD;
} while (n > LOAD_AVG_PERIOD);
contrib = decay_load(contrib, n);
return contrib + runnable_avg_yN_sum[n];
}
static __always_inline int __update_entity_runnable_avg(u64 now,
struct sched_avg *sa,
int runnable)
{
u64 delta, periods;
u32 runnable_contrib;
int delta_w, decayed = 0;
delta = now - sa->last_runnable_update;
/*
* This should only happen when time goes backwards, which it
* unfortunately does during sched clock init when we swap over to TSC.
*/
if ((s64)delta < 0) {
sa->last_runnable_update = now;
return 0;
}
/*
* Use 1024ns as the unit of measurement since it's a reasonable
* approximation of 1us and fast to compute.
*/
delta >>= 10;
if (!delta)
return 0;
sa->last_runnable_update = now;
/* delta_w is the amount already accumulated against our next period */
delta_w = sa->runnable_avg_period % 1024;
if (delta + delta_w >= 1024) {
/* period roll-over */
decayed = 1;
/*
* Now that we know we're crossing a period boundary, figure
* out how much from delta we need to complete the current
* period and accrue it.
*/
delta_w = 1024 - delta_w;
if (runnable)
sa->runnable_avg_sum += delta_w;
sa->runnable_avg_period += delta_w;
delta -= delta_w;
/* Figure out how many additional periods this update spans */
periods = delta / 1024;
delta %= 1024;
sa->runnable_avg_sum = decay_load(sa->runnable_avg_sum,
periods + 1);
sa->runnable_avg_period = decay_load(sa->runnable_avg_period,
periods + 1);
/* Efficiently calculate \sum (1..n_period) 1024*y^i */
runnable_contrib = __compute_runnable_contrib(periods);
if (runnable)
sa->runnable_avg_sum += runnable_contrib;
sa->runnable_avg_period += runnable_contrib;
}
/* Remainder of delta accrued against u_0` */
if (runnable)
sa->runnable_avg_sum += delta;
sa->runnable_avg_period += delta;
return decayed;
}
static inline void update_entity_load_avg(struct sched_entity *se,
int update_cfs_rq)
{
struct cfs_rq *cfs_rq = cfs_rq_of(se);
long contrib_delta;
u64 now;
/*
* For a group entity we need to use their owned cfs_rq_clock_task() in
* case they are the parent of a throttled hierarchy.
*/
if (entity_is_task(se))
now = cfs_rq_clock_task(cfs_rq);
else
now = cfs_rq_clock_task(group_cfs_rq(se));
if (!__update_entity_runnable_avg(now, &se->avg, se->on_rq))
return;
contrib_delta = __update_entity_load_avg_contrib(se);
if (!update_cfs_rq)
return;
if (se->on_rq)
cfs_rq->runnable_load_avg += contrib_delta;
else
subtract_blocked_load_contrib(cfs_rq, -contrib_delta);
}
static inline void __update_task_entity_contrib(struct sched_entity *se)
{
u32 contrib;
/* avoid overflowing a 32-bit type w/ SCHED_LOAD_SCALE */
contrib = se->avg.runnable_avg_sum * scale_load_down(se->load.weight);
contrib /= (se->avg.runnable_avg_period + 1);
se->avg.load_avg_contrib = scale_load(contrib);
}
3 调度器类
const struct sched_class fair_sched_class = {
.next = &idle_sched_class,
.enqueue_task = enqueue_task_fair,
.dequeue_task = dequeue_task_fair,
.yield_task = yield_task_fair,
.yield_to_task = yield_to_task_fair,
.check_preempt_curr = check_preempt_wakeup,
.pick_next_task = pick_next_task_fair,
.put_prev_task = put_prev_task_fair,
#ifdef CONFIG_SMP
.select_task_rq = select_task_rq_fair,
.migrate_task_rq = migrate_task_rq_fair,
.rq_online = rq_online_fair,
.rq_offline = rq_offline_fair,
.task_dead = task_dead_fair,
.set_cpus_allowed = set_cpus_allowed_common,
#endif
.set_curr_task = set_curr_task_fair,
.task_tick = task_tick_fair,
.task_fork = task_fork_fair,
.prio_changed = prio_changed_fair,
.switched_from = switched_from_fair,
.switched_to = switched_to_fair,
.get_rr_interval = get_rr_interval_fair,
.update_curr = update_curr_fair,
#ifdef CONFIG_FAIR_GROUP_SCHED
.task_change_group = task_change_group_fair,
#endif
};
调度器类分析
struct sched_class {
const struct sched_class *next;
void (*enqueue_task) (struct rq *rq, struct task_struct *p, int flags);
void (*dequeue_task) (struct rq *rq, struct task_struct *p, int flags);
void (*yield_task) (struct rq *rq);
bool (*yield_to_task)(struct rq *rq, struct task_struct *p, bool preempt);
void (*check_preempt_curr)(struct rq *rq, struct task_struct *p, int flags);
/*
* It is the responsibility of the pick_next_task() method that will
* return the next task to call put_prev_task() on the @prev task or
* something equivalent.
*
* May return RETRY_TASK when it finds a higher prio class has runnable
* tasks.
*/
struct task_struct * (*pick_next_task)(struct rq *rq,
struct task_struct *prev,
struct rq_flags *rf);
void (*put_prev_task)(struct rq *rq, struct task_struct *p);
#ifdef CONFIG_SMP
int (*select_task_rq)(struct task_struct *p, int task_cpu, int sd_flag, int flags);
void (*migrate_task_rq)(struct task_struct *p, int new_cpu);
void (*task_woken)(struct rq *this_rq, struct task_struct *task);
void (*set_cpus_allowed)(struct task_struct *p,
const struct cpumask *newmask);
void (*rq_online)(struct rq *rq);
void (*rq_offline)(struct rq *rq);
#endif
void (*set_curr_task)(struct rq *rq);
void (*task_tick)(struct rq *rq, struct task_struct *p, int queued);
void (*task_fork)(struct task_struct *p);
void (*task_dead)(struct task_struct *p);
/*
* The switched_from() call is allowed to drop rq->lock, therefore we
* cannot assume the switched_from/switched_to pair is serliazed by
* rq->lock. They are however serialized by p->pi_lock.
*/
void (*switched_from)(struct rq *this_rq, struct task_struct *task);
void (*switched_to) (struct rq *this_rq, struct task_struct *task);
void (*prio_changed) (struct rq *this_rq, struct task_struct *task,
int oldprio);
unsigned int (*get_rr_interval)(struct rq *rq,
struct task_struct *task);
void (*update_curr)(struct rq *rq);
#define TASK_SET_GROUP 0
#define TASK_MOVE_GROUP 1
#ifdef CONFIG_FAIR_GROUP_SCHED
void (*task_change_group)(struct task_struct *p, int type);
#endif
};
4 enqueue_task_fair
static void
enqueue_task_fair(struct rq *rq, struct task_struct *p, int flags)
{
struct cfs_rq *cfs_rq;
struct sched_entity *se = &p->se;
/*
* The code below (indirectly) updates schedutil which looks at
* the cfs_rq utilization to select a frequency.
* Let's add the task's estimated utilization to the cfs_rq's
* estimated utilization, before we update schedutil.
*/
util_est_enqueue(&rq->cfs, p);
/*
* If in_iowait is set, the code below may not trigger any cpufreq
* utilization updates, so do it here explicitly with the IOWAIT flag
* passed.
*/
if (p->in_iowait)
cpufreq_update_util(rq, SCHED_CPUFREQ_IOWAIT);
for_each_sched_entity(se) {
if (se->on_rq)
break;
cfs_rq = cfs_rq_of(se);
enqueue_entity(cfs_rq, se, flags);
/*
* end evaluation on encountering a throttled cfs_rq
*
* note: in the case of encountering a throttled cfs_rq we will
* post the final h_nr_running increment below.
*/
if (cfs_rq_throttled(cfs_rq))
break;
cfs_rq->h_nr_running++;
flags = ENQUEUE_WAKEUP;
}
for_each_sched_entity(se) {
cfs_rq = cfs_rq_of(se);
cfs_rq->h_nr_running++;
if (cfs_rq_throttled(cfs_rq))
break;
update_load_avg(cfs_rq, se, UPDATE_TG);
update_cfs_group(se);
}
if (!se)
add_nr_running(rq, 1);
if (cfs_bandwidth_used()) {
/*
* When bandwidth control is enabled; the cfs_rq_throttled()
* breaks in the above iteration can result in incomplete
* leaf list maintenance, resulting in triggering the assertion
* below.
*/
for_each_sched_entity(se) {
cfs_rq = cfs_rq_of(se);
if (list_add_leaf_cfs_rq(cfs_rq))
break;
}
}
assert_list_leaf_cfs_rq(rq);
hrtick_update(rq);
}
5 dequeue_task_fair
将任务从CFS队列中移除
static void dequeue_task_fair(struct rq *rq, struct task_struct *p, int flags)
{
struct cfs_rq *cfs_rq;
struct sched_entity *se = &p->se;
int task_sleep = flags & DEQUEUE_SLEEP;
for_each_sched_entity(se) {
cfs_rq = cfs_rq_of(se);
dequeue_entity(cfs_rq, se, flags);
/*
* end evaluation on encountering a throttled cfs_rq
*
* note: in the case of encountering a throttled cfs_rq we will
* post the final h_nr_running decrement below.
*/
if (cfs_rq_throttled(cfs_rq))
break;
cfs_rq->h_nr_running--;
/* Don't dequeue parent if it has other entities besides us */
if (cfs_rq->load.weight) {
/* Avoid re-evaluating load for this entity: */
se = parent_entity(se);
/*
* Bias pick_next to pick a task from this cfs_rq, as
* p is sleeping when it is within its sched_slice.
*/
if (task_sleep && se && !throttled_hierarchy(cfs_rq))
set_next_buddy(se);
break;
}
flags |= DEQUEUE_SLEEP;
}
for_each_sched_entity(se) {
cfs_rq = cfs_rq_of(se);
cfs_rq->h_nr_running--;
if (cfs_rq_throttled(cfs_rq))
break;
update_load_avg(cfs_rq, se, UPDATE_TG);
update_cfs_group(se);
}
if (!se)
sub_nr_running(rq, 1);
util_est_dequeue(&rq->cfs, p, task_sleep);
hrtick_update(rq);
}
6 yield_task_fair
static void yield_task_fair(struct rq *rq)
{
struct task_struct *curr = rq->curr;
struct cfs_rq *cfs_rq = task_cfs_rq(curr);
struct sched_entity *se = &curr->se;
/*
* Are we the only task in the tree?
*/
if (unlikely(rq->nr_running == 1))
return;
clear_buddies(cfs_rq, se);
if (curr->policy != SCHED_BATCH) {
update_rq_clock(rq);
/*
* Update run-time statistics of the 'current'.
*/
update_curr(cfs_rq);
/*
* Tell update_rq_clock() that we've just updated,
* so we don't do microscopic update in schedule()
* and double the fastpath cost.
*/
rq_clock_skip_update(rq, true);
}
set_skip_buddy(se);
}
7 yield_to_task_fair
static bool yield_to_task_fair(struct rq *rq, struct task_struct *p, bool preempt)
{
struct sched_entity *se = &p->se;
/* throttled hierarchies are not runnable */
if (!se->on_rq || throttled_hierarchy(cfs_rq_of(se)))
return false;
/* Tell the scheduler that we'd really like pse to run next. */
set_next_buddy(se);
yield_task_fair(rq);
return true;
}
8 check_preempt_wakeup
static void check_preempt_wakeup(struct rq *rq, struct task_struct *p, int wake_flags)
{
struct task_struct *curr = rq->curr;
struct sched_entity *se = &curr->se, *pse = &p->se;
struct cfs_rq *cfs_rq = task_cfs_rq(curr);
int scale = cfs_rq->nr_running >= sched_nr_latency;
int next_buddy_marked = 0;
if (unlikely(se == pse))
return;
/*
* This is possible from callers such as attach_tasks(), in which we
* unconditionally check_prempt_curr() after an enqueue (which may have
* lead to a throttle). This both saves work and prevents false
* next-buddy nomination below.
*/
if (unlikely(throttled_hierarchy(cfs_rq_of(pse))))
return;
if (sched_feat(NEXT_BUDDY) && scale && !(wake_flags & WF_FORK)) {
set_next_buddy(pse);
next_buddy_marked = 1;
}
/*
* We can come here with TIF_NEED_RESCHED already set from new task
* wake up path.
*
* Note: this also catches the edge-case of curr being in a throttled
* group (e.g. via set_curr_task), since update_curr() (in the
* enqueue of curr) will have resulted in resched being set. This
* prevents us from potentially nominating it as a false LAST_BUDDY
* below.
*/
if (test_tsk_need_resched(curr))
return;
/* Idle tasks are by definition preempted by non-idle tasks. */
if (unlikely(curr->policy == SCHED_IDLE) &&
likely(p->policy != SCHED_IDLE))
goto preempt;
/*
* Batch and idle tasks do not preempt non-idle tasks (their preemption
* is driven by the tick):
*/
if (unlikely(p->policy != SCHED_NORMAL) || !sched_feat(WAKEUP_PREEMPTION))
return;
find_matching_se(&se, &pse);
update_curr(cfs_rq_of(se));
BUG_ON(!pse);
if (wakeup_preempt_entity(se, pse) == 1) {
/*
* Bias pick_next to pick the sched entity that is
* triggering this preemption.
*/
if (!next_buddy_marked)
set_next_buddy(pse);
goto preempt;
}
return;
preempt:
resched_curr(rq);
/*
* Only set the backward buddy when the current task is still
* on the rq. This can happen when a wakeup gets interleaved
* with schedule on the ->pre_schedule() or idle_balance()
* point, either of which can * drop the rq lock.
*
* Also, during early boot the idle thread is in the fair class,
* for obvious reasons its a bad idea to schedule back to it.
*/
if (unlikely(!se->on_rq || curr == rq->idle))
return;
if (sched_feat(LAST_BUDDY) && scale && entity_is_task(se))
set_last_buddy(se);
}
9 pick_next_task_fair
static struct task_struct *
pick_next_task_fair(struct rq *rq, struct task_struct *prev)
{
struct cfs_rq *cfs_rq = &rq->cfs;
struct sched_entity *se;
struct task_struct *p;
int new_tasks;
again:
#ifdef CONFIG_FAIR_GROUP_SCHED
if (!cfs_rq->nr_running)
goto idle;
if (prev->sched_class != &fair_sched_class)
goto simple;
/*
* Because of the set_next_buddy() in dequeue_task_fair() it is rather
* likely that a next task is from the same cgroup as the current.
*
* Therefore attempt to avoid putting and setting the entire cgroup
* hierarchy, only change the part that actually changes.
*/
do {
struct sched_entity *curr = cfs_rq->curr;
/*
* Since we got here without doing put_prev_entity() we also
* have to consider cfs_rq->curr. If it is still a runnable
* entity, update_curr() will update its vruntime, otherwise
* forget we've ever seen it.
*/
if (curr && curr->on_rq)
update_curr(cfs_rq);
else
curr = NULL;
/*
* This call to check_cfs_rq_runtime() will do the throttle and
* dequeue its entity in the parent(s). Therefore the 'simple'
* nr_running test will indeed be correct.
*/
if (unlikely(check_cfs_rq_runtime(cfs_rq)))
goto simple;
se = pick_next_entity(cfs_rq, curr);
cfs_rq = group_cfs_rq(se);
} while (cfs_rq);
p = task_of(se);
/*
* Since we haven't yet done put_prev_entity and if the selected task
* is a different task than we started out with, try and touch the
* least amount of cfs_rqs.
*/
if (prev != p) {
struct sched_entity *pse = &prev->se;
while (!(cfs_rq = is_same_group(se, pse))) {
int se_depth = se->depth;
int pse_depth = pse->depth;
if (se_depth <= pse_depth) {
put_prev_entity(cfs_rq_of(pse), pse);
pse = parent_entity(pse);
}
if (se_depth >= pse_depth) {
set_next_entity(cfs_rq_of(se), se);
se = parent_entity(se);
}
}
put_prev_entity(cfs_rq, pse);
set_next_entity(cfs_rq, se);
}
if (hrtick_enabled(rq))
hrtick_start_fair(rq, p);
return p;
simple:
cfs_rq = &rq->cfs;
#endif
if (!cfs_rq->nr_running)
goto idle;
put_prev_task(rq, prev);
do {
se = pick_next_entity(cfs_rq, NULL);
set_next_entity(cfs_rq, se);
cfs_rq = group_cfs_rq(se);
} while (cfs_rq);
p = task_of(se);
if (hrtick_enabled(rq))
hrtick_start_fair(rq, p);
return p;
idle:
new_tasks = idle_balance(rq);
/*
* Because idle_balance() releases (and re-acquires) rq->lock, it is
* possible for any higher priority task to appear. In that case we
* must re-start the pick_next_entity() loop.
*/
if (new_tasks < 0)
return RETRY_TASK;
if (new_tasks > 0)
goto again;
return NULL;
}
10 put_prev_task_fair
static void put_prev_task_fair(struct rq *rq, struct task_struct *prev)
{
struct sched_entity *se = &prev->se;
struct cfs_rq *cfs_rq;
for_each_sched_entity(se) {
cfs_rq = cfs_rq_of(se);
put_prev_entity(cfs_rq, se);
}
}
11 set_curr_task_fair
static void set_curr_task_fair(struct rq *rq)
{
struct sched_entity *se = &rq->curr->se;
for_each_sched_entity(se) {
struct cfs_rq *cfs_rq = cfs_rq_of(se);
set_next_entity(cfs_rq, se);
/* ensure bandwidth has been allocated on our new cfs_rq */
account_cfs_rq_runtime(cfs_rq, 0);
}
}
12 task_tick_fair
static void task_tick_fair(struct rq *rq, struct task_struct *curr, int queued)
{
struct cfs_rq *cfs_rq;
struct sched_entity *se = &curr->se;
for_each_sched_entity(se) {
cfs_rq = cfs_rq_of(se);
entity_tick(cfs_rq, se, queued);
}
if (numabalancing_enabled)
task_tick_numa(rq, curr);
update_rq_runnable_avg(rq, 1);
}
13 task_fork_fair
static void task_fork_fair(struct task_struct *p)
{
struct cfs_rq *cfs_rq;
struct sched_entity *se = &p->se, *curr;
int this_cpu = smp_processor_id();
struct rq *rq = this_rq();
unsigned long flags;
raw_spin_lock_irqsave(&rq->lock, flags);
update_rq_clock(rq);
cfs_rq = task_cfs_rq(current);
curr = cfs_rq->curr;
/*
* Not only the cpu but also the task_group of the parent might have
* been changed after parent->se.parent,cfs_rq were copied to
* child->se.parent,cfs_rq. So call __set_task_cpu() to make those
* of child point to valid ones.
*/
rcu_read_lock();
__set_task_cpu(p, this_cpu);
rcu_read_unlock();
update_curr(cfs_rq);
if (curr)
se->vruntime = curr->vruntime;
place_entity(cfs_rq, se, 1);
if (sysctl_sched_child_runs_first && curr && entity_before(curr, se)) {
/*
* Upon rescheduling, sched_class::put_prev_task() will place
* 'current' within the tree based on its new key value.
*/
swap(curr->vruntime, se->vruntime);
resched_curr(rq);
}
se->vruntime -= cfs_rq->min_vruntime;
raw_spin_unlock_irqrestore(&rq->lock, flags);
}
14 update_curr_fair
static void update_curr_fair(struct rq *rq)
{
update_curr(cfs_rq_of(&rq->curr->se));
}
static void update_curr(struct cfs_rq *cfs_rq)
{
struct sched_entity *curr = cfs_rq->curr;
u64 now = rq_clock_task(rq_of(cfs_rq));
u64 delta_exec;
if (unlikely(!curr))
return;
delta_exec = now - curr->exec_start;
if (unlikely((s64)delta_exec <= 0))
return;
curr->exec_start = now;
schedstat_set(curr->statistics.exec_max,
max(delta_exec, curr->statistics.exec_max));
curr->sum_exec_runtime += delta_exec;
schedstat_add(cfs_rq, exec_clock, delta_exec);
curr->vruntime += calc_delta_fair(delta_exec, curr);
update_min_vruntime(cfs_rq);
if (entity_is_task(curr)) {
struct task_struct *curtask = task_of(curr);
trace_sched_stat_runtime(curtask, delta_exec, curr->vruntime);
cpuacct_charge(curtask, delta_exec);
account_group_exec_runtime(curtask, delta_exec);
}
account_cfs_rq_runtime(cfs_rq, delta_exec);
}